To spawn items, first find an item ID from our item ID list, replace [ITEM ID] in the below command with the item ID, and enter it into the console: runscript additem [ITEM ID] 1. For example, the item ID for Beloved Amulet is lite_kor_lastwill_amulet. The below command would spawn it: runscript additem lite_kor_lastwill_amulet 1

For a first playthrough I recommend playing with no mods. Except the 4GB patch and bug fixes IF you you find you need them. (Not everyone does). All the other mods are better judged after a first playthrough, when you'll know what they're changing and whether you like the change. IFollowtheCarpenter. Installation. ------------. Extract and drop the folder and drop it to your override folder. All credits to the wiki for the list of items and the way to fix them, just make it in pack everyone can use. This mod fix several issue with items that not have been set properly in game making them unobtainable. This mod fix them.
Silver Chalice is an item in Dragon Age: Origins. Taken from the body of a knight in the Ruined Temple. Can be found in a pile of bones in the center of the third floor of the Tower of Ishal. Can be found in a chest in a small ante-room in the Carta Hideout. Can be found in a sack in Ostagar west of the practicing archers (near a praying sister). Spawns at random. One is found in a chest in
To install, you'll need the Dragon Age Origins: Mod Manager (I think a quick google search should lead you to it on Nexus). In addition, you may need to create a couple folders in your My Documents/Dragon Age or My Documents/Dragon Age 2 sections.
1. Kept the .ncs and .nss files in \Documents\BioWare\Dragon Age\packages\core\override. 2. Copied those two files to \Documents\BioWare\Dragon Age\packages\core\data\scripts as well. 3. Ran `runscript additem shl300im_cadash_amulet.uti 1`. Appending `.uti` and including the quantity were both required for the script to work!
puSL4S.
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  • dragon age origins item list